AuroraThorn Gamesa games label of Needsmet Technologies Ltd · Tonbridge

Games for two people and one screen.

AuroraThorn builds small Android games with nothing behind them: no account, no connection, no adverts, nothing to buy. The current one is Discgoal, where a flick of the thumb is the whole control scheme.

THE STUDIO

A game about physics should not have a shop between the shots

Flick games live on the half-second after a bad shot, when you want the next one immediately. Everything that fits in that gap — an advert, a revive offer, a chest animation — is taken directly out of the thing people came for. The genre is full of apps that solved this by making the gap longer and charging to shorten it.

Discgoal has nothing in the gap. No advert between shots, no currency, no boosters and no unlocks behind a price. Both players get identical discs, the physics is the same for everybody, and a miss costs exactly one turn.

Two people, one handset, no second phone and no connection between them. The other player is the person sitting opposite you.

THE GAME
DISCGOAL

FLICK · STRIKE · SCORE

VS AI 2 PLAYERS

Pull back a disc, let go, and watch it go. Discgoal is football played the way it is played on a table: you flick your disc, it strikes the ball, and the ball goes wherever the collision sends it — which is not always where you were aiming. Play against the computer, or hand the phone back and forth with somebody opposite you.

Everything rests on one skill, and it is not tapping fast. It is reading the angle: where your disc will meet the ball, and therefore where the ball will leave. Get that right and a gentle flick beats a hard one.

Flick to shootdrag back, aim, release
Real collisionsthe ball leaves on the line of centres
Against the AIa single-player opponent
Two playersboth of you, one handset

Why the ball ignores your aim

Nothing to flick here — one fixed disc, one fixed ball and a slider. This is the piece of physics the whole game rests on, and the reason your first twenty shots miss: a ball struck off-centre does not travel along your aim. It leaves along the line joining the two centres at the moment of contact, and nothing you do with the flick changes that.

HOW OFF-CENTRE THE HIT IS50%
BALL LEAVES THIS FAR OFF YOUR AIM
OF YOUR SPEED REACHES THE BALL

A diagram and a slider — no flicking, no goal, no opponent and no score. Discgoal is the part where your thumb has to find that line under pressure, with somebody watching.

on google play as Discgoal · application id com.pitchflick.discgoal
runs android · offline · no account · contains no adverts · no purchases · no data collection
PRIVACY POLICY
THE COMPANY

Who publishes it

AuroraThorn Games is the games name used by Needsmet Technologies Ltd, a company registered in England and Wales. The code, the artwork, this website and the Google Play account are all handled from the address below.

REGISTERED COMPANYNeedsmet Technologies Ltd
DIRECTOREmma Browne
REGISTERED ADDRESS39 Mabledon Road, Tonbridge, TN9 2TG, United Kingdom

A shot that behaved oddly, an opponent that plays unfairly, or a question about privacy — the mail reaches the person who wrote the game.

flick@needsmettechnologies.coupons

AuroraThorn Games is a trading name of Needsmet Technologies Ltd, registered in England and Wales at 39 Mabledon Road, Tonbridge TN9 2TG. Discgoal and its artwork belong to the company. The Discgoal privacy policy applies to the Android application com.pitchflick.discgoal. The diagram above describes an ideal elastic collision; the game adds friction and spin, so real shots differ. Copyright 2026.